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Alpine adventure cause & effect.

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Equipment, games, toys
Students take part in a mountain-climbing adventure using story cards that require them to read a leveled passage and correctly identify a cause or effect in order to advance. The first player to reach the peak is the winner.

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  • 1 of 1 copy available at OWWL.

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0 current holds with 1 total copy.
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Stevens Memorial Community Library - Attica J KIT ALPI (Text)
Children's Learning Games

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