Alpine adventure cause & effect.
Equipment, games, toys
Students take part in a mountain-climbing adventure using story cards that require them to read a leveled passage and correctly identify a cause or effect in order to advance. The first player to reach the peak is the winner.
- 1 of 1 copy available at OWWL.
Current holds0 current holds with 1 total copy.
|Location||Call Number /
|Stevens Memorial Community Library - Attica||J KIT ALPI (Text)
Children's Learning Games