Learn to program with Scratch : a visual introduction to programming with games, art, science, and math
(Book)

Book Cover
Status
Wood Library Association - Canandaigua - Young Adult Nonfiction
YA 794.8 MAR
1 available

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LocationCall NumberStatus
Wood Library Association - Canandaigua - Young Adult NonfictionYA 794.8 MARAvailable

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More Details

Format
Book
Physical Desc
xx, 261 pages : color illustrations ; 24 cm.
Language
English
UPC
689145754391

Notes

General Note
Includes index.
Description
"Scratch is a fun, beginner-friendly programming environment popular in schools around the world. Its playful, intuitive interface uses colorful programming blocks and cartoon sprites to make real programming more approachable. Learn to Program with Scratch shows just how much you can do with Scratch and teaches you essential, universal programming concepts along the way. In Learn to Program with Scratch, author Majed Marji takes you on a tour through Scratch's surprisingly powerful features to teach programming concepts like procedures, variables, loops, recursion, decision making, and lists. You will use your new-found skills to create science simulations, math projects, and even some fun arcade games! Each chapter offers a summary and practice exercises at the end to make sure the lessons stick. Scratch is an incredibly fun and easy language to learn, plus you can do some seriously potent programming with it. Learn to Program with Scratch will help you get the most out of Scratch and begin your journey into the world of programming"--,Provided by publisher.
Target Audience
11+.

Citations

APA Citation, 7th Edition (style guide)

Marji, M. (2014). Learn to program with Scratch: a visual introduction to programming with games, art, science, and math . No Starch Press.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Marji, Majed. 2014. Learn to Program With Scratch: A Visual Introduction to Programming With Games, Art, Science, and Math. No Starch Press.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Marji, Majed. Learn to Program With Scratch: A Visual Introduction to Programming With Games, Art, Science, and Math No Starch Press, 2014.

MLA Citation, 9th Edition (style guide)

Marji, Majed. Learn to Program With Scratch: A Visual Introduction to Programming With Games, Art, Science, and Math No Starch Press, 2014.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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