Computing and coding in the real world
(Book)

Book Cover
Status
Dansville Public Library - Children's Nonfiction
J 005.1 GIF
1 available

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LocationCall NumberStatus
Dansville Public Library - Children's NonfictionJ 005.1 GIFAvailable

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Format
Book
Physical Desc
32 pages : illustrations (color) ; 27 cm.
Language
English

Notes

General Note
"First published in 2017 by Wayland."
Bibliography
Includes index.
Description
Coding is all around us in the real world if you know where to look. This informative book shows young readers how machines such as scanners at the grocery store use coding, and how they connect to databases for inventory and for payment. Easy-to-follow text breaks down "IF, THEN" statements and other rules of coding that make things such as light sensors on street lights and 3-D printers work.
Target Audience
8-11.
Target Audience
Grade 4 to 6.

Citations

APA Citation, 7th Edition (style guide)

Gifford, C. (2018). Computing and coding in the real world . Crabtree Publishing.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Gifford, Clive. 2018. Computing and Coding in the Real World. Crabtree Publishing.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Gifford, Clive. Computing and Coding in the Real World Crabtree Publishing, 2018.

MLA Citation, 9th Edition (style guide)

Gifford, Clive. Computing and Coding in the Real World Crabtree Publishing, 2018.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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