Trapped in a video game. Book Two
(Book)

Book Cover
Status
Stevens Memorial Community Library - Attica - Children's Fiction
J FIC BRAD
1 available

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LocationCall NumberStatus
Stevens Memorial Community Library - Attica - Children's FictionJ FIC BRADAvailable

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Format
Book
Physical Desc
141 pages : illustrations ; 21 cm.
Language
English

Notes

Description
"Jesse Rigsby is on a mission to save his friend Mark, but first he's got to shake the Bigfoot chasing him through the school library. And then there's the velociraptor in the bathroom. Oh yeah, don't forget about the ginormous flame-throwing bat in the cafeteria. Jesse's trapped in the invisible world of Go Wild -- a Pokemon Go-style mobile game -- and if he doesn't solve the mystery of what happened to Mark soon, he's never getting back out."

Citations

APA Citation, 7th Edition (style guide)

Brady, D. (2016). Trapped in a video game . [CreateSpace, a DBA of On-Demand Publishing, LLC,].

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Brady, Dustin. 2016. Trapped in a Video Game. [CreateSpace, a DBA of On-Demand Publishing, LLC,].

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Brady, Dustin. Trapped in a Video Game [CreateSpace, a DBA of On-Demand Publishing, LLC,], 2016.

MLA Citation, 9th Edition (style guide)

Brady, Dustin. Trapped in a Video Game [CreateSpace, a DBA of On-Demand Publishing, LLC,], 2016.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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