Software and video games
"Kids will learn all sorts of ways to sharpen their minds and develop their critical thinking skills as they match, search, explore, and play their way through new challenges. Improve memory and problem-solving skills; develop hand-eye coordination; sharpen logic and critical thinking; learn a new language." --
- 1 of 1 copy available at OWWL.
Current holds0 current holds with 1 total copy.
|Location||Call Number /
|Geneva Public Library||J LAUNCHPADS #10 (Text)
Ground Floor Children's LaunchPads
|Purchased with Basket Raffle funds|
- ISBN: 9781987162844
- ISBN: 1987162846
- Physical Description: 1 Launchpad tablet (in rubber protective case) : digital, sound, color ; 20 x 13 cm + 1 USB cable and 1 AC power adapter (in case 22 x 16 cm)
- Publisher: Solon, Ohio : Findaway World, LLC, 
- Copyright: ©2019
Title from label.
Issued on Playaway Launchpad, a pre-loaded learning tablet.
Content and/or functionality of apps on this tablet may have been modified for use on this device.
Powered by rechargeable battery ; container includes one power charging cord with both USB and AC adapters.
Earphones not required for audio playback.
Device does not have Internet connectivity.
Individual apps contained on this device may vary.
"Adult supervision recommended."
|Formatted Contents Note:||
Block match 3 -- Cargo transport challenge -- Color pin -- Defense: evolution -- Hidden objects: New York the BIG Apple -- MiniChess by Kasparov -- Numberz -- Solar walk lite - Planetarium -- Switch color -- WordUp! The French word game.
"Kids will learn all sorts of ways to sharpen their minds and develop their critical thinking skills as they match, search, explore, and play their way through new challenges. Improve memory and problem-solving skills; develop hand-eye coordination; sharpen logic and critical thinking; learn a new language." -- Container.
|Target Audience Note:||
Choking hazard: small parts, not for children under 3 years.
Search for related items by subject
|Subject:||Critical thinking in children > Interactive multimedia.
Problem solving > Interactive multimedia.
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Critical thinking in children.